Reference+
Name
keyReleased()
Description
The keyReleased() function is called once every time a key is
 released. The key that was released will be stored in the key
 variable. See key and keyCode for more information. 
 
 Mouse and keyboard events only work when a program has draw().
 Without draw(), the code is only run once and then stops listening
 for events.
Examples
// Click on the image to give it focus, // and then press any key. int value = 0; void draw() { fill(value); rect(25, 25, 50, 50); } void keyReleased() { if (value == 0) { value = 255; } else { value = 0; } }
Syntax
keyReleased()keyReleased(event)
Return
void

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